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1 CFG Pro Aim+Bhop on Tue Jun 11, 2013 8:14 am

Name : Vi3TnAm

Rank :

Membru

Este cel mai tare cfg intalnit de mine
Copiati totul si bagati intr-un notepad cu numele de aim.cfg
Acest Notepad facut il bagati in Counter Strike/cstrike
Intrati in cs si scrieti exec aim.cfg


//Config facut de roby_the_dude
//Editeaza ultimile linii cu numele tau si alte optiuni determinate.
//Rupe cap3 cu el. HF.

unbindall




========== // :: Binds :: \\============


bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "F5" "snapshot"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "v" "+setlaser"
bind "g" "drop"
bind "h" "+commandmenu"
bind "q" "lastinv"
bind "i" "showbriefing"
bind "j" "name robyN1."
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "cu" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "o" "name baNNNed."
bind "l" "name roby_the_dude"
bind "t" "impulse 201"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "kp_end" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "kp_ins" "vest;vesthelm;defuser;flash;hegren;flash;buyammo1;buyammo1;buyammo1;buyammo2;buyammo2;buyammo2"
bind "kp_leftarrow" "ak47;buyammo1;buyammo1;buyammo1; m4a1;buyammo1;buyammo1;buyammo1"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1"
bind "kp_5" "sg552;buyammo1;buyammo1;buyammo1; aug;buyammo1;buyammo1;buyammo1"
bind "kp_dowmarrow" "usp;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+duck;wait;-duck"
bind "MWHEELUP" "+duck;wait;-duck"
bind "," "buyammo1"
bind "." "buyammo2"


========= // :: Settings :: \\ ============


_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
rate 9999
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_sidespeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0.0000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_green"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_timeout "65"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "99 325 6345"
cl_bobcycle "1"
sensvity "5.0"

_#_#_#_#_#_#_
////// \
////// Jump Script [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


alias +cj "+jump;+duck"
alias -cj "-jump;-duck"
bind space "+cj"

_#_#_#_#_#_#_
////// XfLoOd \
////// No recoil [<|>]\\\\
////// script [<|>]////
//////_^_^_^_^_^_^_/



|_______________________________________________________|
|------------------------Allias-------------------------|
|_______________________________________________________|
/ tack_time>
/ flags are:
/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
p228 1 999 0.01 0.01 0.02 0
p90 1 20 1 0 0.05 0
p90 2 120 0.1 0.25 0.05 0
p90 3 999 0.11 0.25 0.05 4
scout 1 3 1 0 0.02 0
scout 2 5 1 0 0.04 16
scout 3 999 1 0 0.45 28
sg550 1 3 1 0 0.02 0
sg550 2 30 1 0 0.04 16
sg550 3 999 0.3 0.1 0.05 60
sg552 1 30 1 0 0.05 0
sg552 2 60 0.25 0.35 0.05 0
sg552 3 110 0.15 0.45 0.05 8
sg552 4 999 0.05 0.43 0.2 12
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 4
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 4
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
/ syntax of avadd :
/ first param -> 0=stand, 1=duck
/ second param -> height
/ third param -> forward
/ last param -> right
alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"



// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias "vdn" "vol00"
alias "vup" "vol01"
alias "vol000" "volume 0.00;alias vdn vol000;alias vup vol001;developer 1;echo Volume X;developer 0"
alias "vol001" "volume 0.01;alias vdn vol000;alias vup vol002;developer 1;echo Volume ==[0.01];developer 0"
alias "vol002" "volume 0.02;alias vdn vol001;alias vup vol003;developer 1;echo Volume ===[0.02];developer 0"
alias "vol003" "volume 0.03;alias vdn vol002;alias vup vol004;developer 1;echo Volume ====[0.03];developer 0"
alias "vol004" "volume 0.04;alias vdn vol003;alias vup vol005;developer 1;echo Volume =====[0.04];developer 0"
alias "vol005" "volume 0.05;alias vdn vol004;alias vup vol006;developer 1;echo Volume ======[0.05;developer 0"
alias "vol006" "volume 0.06;alias vdn vol005;alias vup vol007;developer 1;echo Volume =======[0.06];developer 0"
alias "vol007" "volume 0.07;alias vdn vol006;alias vup vol008;developer 1;echo Volume ========[0.07];developer 0"
alias "vol008" "volume 0.08;alias vdn vol007;alias vup vol009;developer 1;echo Volume =========[0.08];developer 0"
alias "vol009" "volume 0.09;alias vdn vol008;alias vup vol010;developer 1;echo Volume ==========[0.09];developer 0"
alias "vol010" "volume 0.10;alias vdn vol009;alias vup vol01;developer 1;echo Volume ===========[0.10];developer 0"
alias "vol00" "volume 0.0;alias vdn vol00;alias vup vol01;developer 1;echo Volume *==========[0.0];developer 0"
alias "vol01" "volume 0.1;alias vdn vol009;alias vup vol02;developer 1;echo Volume =*=========[0.1];developer 0"
alias "vol02" "volume 0.2;alias vdn vol01;alias vup vol03;developer 1;echo Volume ==*========[0.2];developer 0"
alias "vol03" "volume 0.3;alias vdn vol02;alias vup vol04;developer 1;echo Volume ===*=======[0.3];developer 0"
alias "vol04" "volume 0.4;alias vdn vol03;alias vup vol05;developer 1;echo Volume ====*======[0.4];developer 0"
alias "vol05" "volume 0.5;alias vdn vol04;alias vup vol06;developer 1;echo Volume =====*=====[0.5];developer 0"
alias "vol06" "volume 0.6;alias vdn vol05;alias vup vol07;developer 1;echo Volume ======*====[0.6];developer 0"
alias "vol07" "volume 0.7;alias vdn vol06;alias vup vol08;developer 1;echo Volume =======*===[0.7];developer 0"
alias "vol08" "volume 0.8;alias vdn vol07;alias vup vol09;developer 1;echo Volume ========*==[0.8];developer 0"
alias "vol09" "volume 0.9;alias vdn vol08;alias vup vol10;developer 1;echo Volume =========*=[0.9];developer 0"
alias "vol10" "volume 1.0;alias vdn vol09;alias vup vol10;developer 1;echo Volume ==========*[1.0];developer 0"
bind "f3" "vup"
bind "f2" "vdn"
wait

//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"


//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."

//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"

alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"


//PureLuck 1337 deagle
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"

alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"

alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"


//S!g
alias sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
alias sig-shit "avclear;recoil 1.75;sig-number1"

//HYdros Colt
alias Alpha "avadd 0 19 4.23 2.1"
alias Beta "avadd 1 24 6.63 2.4"
alias Gamma "avadd 2 15 6.2 2.2"
alias Delta "avadd 3 19 4.23 1.8"
alias Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
alias CRACK2 "avclear;Epsilon-Setup"


alias 1 "avadd 0 21 7 2.7"
alias 2 "avadd 1 27 4 2.3"
alias 3 "avadd 2 14 7 3.4"
alias 4 "avadd 3 21 8 2"
alias BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
alias Burnlove2 "avclear;1;2;3;4"

deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"

alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"


//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"

//Fam4S Tweaked By feNN`
alias o "avadd 0 19.8 8.65 1.79863"
alias osho "avadd 1 23.9542 1.8265 -.74942"
alias osho1 "avadd 2 18.72351 8.65 1.67"
alias HYDro "avadd 3 21.2 8.6 1.68"
alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"

//sig
alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
alias sigvec2 "avclear;sig-numbers2"

//scout
alias scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
alias scoutvec2 "avclear;scout-numbers2"


//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"


//ump
alias ump-numbers2 "avadd 0 21.044 7.61 2.21;avadd 1 26.00019 5.98 3.304;avadd 2 12.944 7.11 2.31;avadd 3 21.04 7.61 2.21"
alias umpvec2 "avclear;ump-numbers2"
alias redall "avclear;vecswitch 0;avadd 0 19.89 9 1.4;avadd 1 25.2 5.9 3;avadd 2 10.3 9 2.0;avadd 3 17.3 7 1.4;recoilswitch 1;txt Era Of The Last Shot v1"
//Avclears
alias avclear "avclear0;avclear1;avclear2;avclear3"
//=====================================================================
==================
//Vec-Switch Settings =
//=====================================================================
==================
alias vec_usp "deaglevec;recoilSw_usp;txt [ UsP ] "
alias vec_glock18 "deaglevec;recoilSw_glock18;txt Glock "
alias vec_deagle "deagy4;txt New And Inprooved Deagle"
alias vec_p228 "deaglevec;recoilSw_p228;txt p228 "
alias vec_elite "deaglevec;recoilSw_elite;txt Elite "
alias vec_fiveseven "deaglevec;recoilSw_fiveseven;txt FiveSeven "
alias vec_xm1014 "redall;recoilSw_xm1014;txt Auto Shotty "
alias vec_m3 "redall;recoilSw_m3;txt Pump Shotty ] "
alias vec_mp5 "redall;recoilSw_mp5;txt Mp5 "
alias vec_tmp "redall;recoilSw_tmp;txt TmP "
alias vec_p90 "p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]"
alias vec_mac10 "redall;recoilSw_mac10;txt mac10 "
alias vec_ump45 "redall;recoilSw_ump45;txt ump45 "
alias vec_ak47 "fart;recoilSw_ak47;txt PrivatE Ak Vec"
alias vec_sg552 "sig-shit;recoilSw_sg552;txt Sig "
alias vec_m4a1 "coltVEC34;recoilSw_m4a1;txt Getting Owned?"
alias vec_FamaS "redall;recoilSw_FamaS;txt FamaS"
alias vec_aug "redall;;recoilSw_aug;txt AuG "
alias vec_m249 "redall;recoilSw_m249;txt PaRa "
alias vec_scout "redall;;recoilSw_scout;txt Scout headz "
alias vec_awp "redall;recoilSw_awp;txt Awp "
alias vec_g3sg1 "redall;recoilSw_g3sg1;txt g3 "
alias vec_sg550 "redall;recoilSw_sg550;txt sg550"
alias vec_tactical "redall;recoilSw_tactical;txt Shield "
alias vec_knife "pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1"
alias vec_flashbang "redall;txt Nades Flash NAde"
alias vec_hegrenade "redall;txt NAdes HE Nades"
alias vec_smokegrenade "redall;txt Nades SMoke Nades"
alias vec_c4 "redall:txt C4 PLant bitch"
alias vec_ "redall;txt Other Gun Negro By HYDro"
//=====================================================================
==================
//Recoil Changer =
//=====================================================================
==================
alias recoilSw_usp "recoil 0.27"
alias recoilSw_glock18 "recoil 0.25"
alias recoilSw_deagle "recoil 0.16"
alias recoilSw_p228 "recoil 0.37"
alias recoilSw_elite "recoil 0.39"
alias recoilSw_fiveseven "recoil 0.42"
alias recoilSw_xm1014 "recoil 1.8"
alias recoilSw_m3 "recoil 1.83"
alias recoilSw_mp5 "recoil 1.6892"
alias recoilSw_FamaS "recoil 1.32"
alias recoilSw_tmp "recoil 1.66"
alias recoilSw_p90 "recoil 1.709"
alias recoilSw_mac10 "recoil 1.71"
alias recoilSw_ump45 "recoil 1.72"
alias recoilSw_ak47 "recoil 1.710201"
alias recoilSw_sg552 "recoil 1.739"
alias recoilSw_m4a1 "recoil 1.62"
alias recoilSw_aug "recoil 1.718"
alias recoilSw_scout "recoil 1.7"
alias recoilSw_awp "recoil 1.77"
alias recoilSw_g3sg1 "recoil 0.018"
alias recoilSw_sg550 "recoil 0.027"
alias recoilSw_m249 "recoil 1.82"
alias recoilSw_knife "recoil 0.282"
alias recoilSw_flashbang "recoil 1.282"
alias recoilSw_hegrenade "recoil 1.282"
alias recoilSw_smokegrenade "recoil 1.282"
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"
alias recoilSw_ "recoil 0.302"

// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"




_#_#_#_#_#_#_
////// \
////// Partea armei [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/

alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind capslock "wpnpos"


_#_#_#_#_#_#_
////// \
////// GL Settings [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


gl_flipmatrix 0
gl_keeptjunctions 0.000000
gl_lightholes 0
gl_alphamin 0.25
gl_clear 0
gl_flashblend 0
gl_lightholes 0
gl_max_size 256
gl_monolights 0
gl_overbright 0
gl_palette_tex 0
gl_picmip 0
gl_spriteblend 00
gl_wateramp 0


_#_#_#_#_#_#_ _
////// \
////// FastZoom [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_ _/


alias +[G]_AWPskr1pT "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait; lastinv"
alias -[G]_AWPskr1pT "-attack"
bind "mouse3" "+[G]_AWPskr1pT"



_#_#_#_#_#_#_
////// \
////// R Settings [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


r_decals 50
r_drawviewmodel 1
r_mirroralpha 0
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"

_#_#_#_#_#_#_
////// \
////// S Settings [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


s_automax_distance 30.0
s_automin_distance 2.0
s_distance 60
s_geometry 0
s_leafnum 0
s_max_distance 1000.0
s_min_distance 8.0
s_numpolys 200
s_polykeep 1000000000
s_polysize 10000000
s_refgain 0.4
s_reflect 0
s_reverb 0
s_usepvs 0
s_verbwet 0.25
pausable 0

_#_#_#_#_#_#_
////// \
////// HL Voice [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


voice_enable 1
voice_modenable 1
voice_scale 0.75
voice_dsound 1x


/
// Intoarcere Rapida
//

alias +de ce "+ducxk;cl_dynamiccrosshair 1" // sa se faca tinta mica cand stai pe crouch
alias +bhop "alias _special jump;jump"
alias -bhop "alias _special"
alias jump "+jump;wait;-jump;wait;special"

bind "SPACE" "+bhop"


_#_#_#_#_#_#_
////// \
//////Volume Script[<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/

alias vol0 "volume 0.0; developer 1; echo -MUTE- 0% (__________) ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________); developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________); developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______); developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______); developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____); developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____); developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___); developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__); developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_); developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1.0; developer 1; echo Volume MAX (_________*) Imi place tareee! ; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo Is Max; developer 0;speak Maxim"
alias volup "vol6"
alias voldown "vol1"
bind f11 "voldown"
bind f12 "volup"


_#_#_#_#_#_#_
////// \
////// Other Sets [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_/


bgmvolume 0.000000
brightness 500
con_color 100 200 300
console 1
crosshair 2.000000
fastsprites 0
fps_max 121
fps_modem 121
gamma 999
graphheight 90
hisound 1.000000
hud_centerid 1
hud_fastswitch 1
sensivity 5
max_shells 0
max_smokepuffs 0
mp_decals 2
m_side 0.8
m_yaw 0.022
m_pitch 0.022
net_graphpos 2
net_graph 3
net_graphwidth 140
scr_conspeed 9999
snd_noextraupdate 1
suitvolume 0.250000
viewsize 120.000000
con_color 255+255+255
setinfo righthand 1
volume 2.0
setinfo "_pw" "parola_ta_de_admin"
cl_showevents 0
name "roby_the_dude"
speak sound/misc/headshot


//Flashlight
//alias _special ffire
alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"

bind f +fastfire

cl_yaw 210
cl_pitchspeed 225


//MOONWALK SCRIPT

cl_lc 0
cl_lw 0
alias w4L.k_tgl "w4L.k_on
alias w4L.k_on "cl_forwardspeed 22; +forward; alias w4L.k_tgl w4L.k_off"
alias w4L.k_off "cl_forwardspeed 400; -forward; alias w4L.k_tgl w4L.k_on"

bind i w4L.k_tgl


//NO-LAG SCRIPT
alias "1" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo Conexiune slaba."
alias "2" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo Conexiune foarte lenta."
alias "3" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo Conexiune lenta."
alias "4" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo Viteza normala."
alias "5" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo Rapid."
alias "6" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo Foarte rapid."
alias "7" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo Viteza de LAN configurata."

alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"

exec userconfig.cfg

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2 Re: CFG Pro Aim+Bhop on Tue Jun 11, 2013 9:21 am

Name : Mr.Cristinel

Rank :

Administrator

multumim mult pentru post !



Mr.Cristinel  ADMINI CS


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